{"id":1739,"date":"2026-03-06T19:25:21","date_gmt":"2026-03-06T12:25:21","guid":{"rendered":"https:\/\/www.gocdidong.net\/index.php\/mod-optiscaler-kham-pha-cong-nghe-ray-regeneration-cua-amd-trong-nhieu-tro-choi\/"},"modified":"2026-03-06T19:25:21","modified_gmt":"2026-03-06T12:25:21","slug":"mod-optiscaler-kham-pha-cong-nghe-ray-regeneration-cua-amd-trong-nhieu-tro-choi","status":"publish","type":"post","link":"https:\/\/www.gocdidong.net\/index.php\/mod-optiscaler-kham-pha-cong-nghe-ray-regeneration-cua-amd-trong-nhieu-tro-choi\/","title":{"rendered":"Mod Optiscaler: Kh\u00e1m Ph\u00e1 C\u00f4ng Ngh\u1ec7 Ray Regeneration C\u1ee7a AMD Trong Nhi\u1ec1u Tr\u00f2 Ch\u01a1i"},"content":{"rendered":"<p>Trong th\u1ebf gi\u1edbi game hi\u1ec7n \u0111\u1ea1i, c\u00f4ng ngh\u1ec7 \u0111\u1ed3 h\u1ecda ng\u00e0y c\u00e0ng tr\u1edf n\u00ean tinh vi v\u00e0 h\u1ea5p d\u1eabn h\u01a1n. M\u1ed9t trong nh\u1eefng c\u00f4ng ngh\u1ec7 n\u1ed5i b\u1eadt hi\u1ec7n nay l\u00e0 Ray Tracing, gi\u00fap t\u00e1i t\u1ea1o \u00e1nh s\u00e1ng v\u00e0 b\u00f3ng \u0111\u1ed5 m\u1ed9t c\u00e1ch ch\u00e2n th\u1ef1c. M\u1edbi \u0111\u00e2y, m\u1ed9t mod mang t\u00ean Optiscaler \u0111\u00e3 m\u1edf ra c\u01a1 h\u1ed9i cho ng\u01b0\u1eddi d\u00f9ng GPU AMD tr\u1ea3i nghi\u1ec7m c\u00f4ng ngh\u1ec7 Ray Regeneration, m\u1ed9t gi\u1ea3i ph\u00e1p thay th\u1ebf cho Ray Reconstruction c\u1ee7a Nvidia, h\u1ee9a h\u1eb9n mang l\u1ea1i nh\u1eefng c\u1ea3i ti\u1ebfn \u0111\u00e1ng k\u1ec3 cho nhi\u1ec1u tr\u00f2 ch\u01a1i.<\/p>\n<h2><strong>Kh\u1ea3 N\u0103ng M\u1edbi T\u1eeb Mod Optiscaler<\/strong><\/h2>\n<p>Nh\u00e0 ph\u00e1t tri\u1ec3n DarkHelmet \u0111\u00e3 t\u00edch h\u1ee3p c\u00f4ng ngh\u1ec7 Ray Regeneration v\u00e0o mod Optiscaler, cho ph\u00e9p ng\u01b0\u1eddi d\u00f9ng GPU AMD c\u00f3 th\u1ec3 t\u1eadn d\u1ee5ng thu\u1eadt to\u00e1n kh\u1eed nhi\u1ec5u m\u1edbi trong c\u00e1c tr\u00f2 ch\u01a1i v\u1ed1n ch\u1ec9 h\u1ed7 tr\u1ee3 c\u00f4ng ngh\u1ec7 c\u1ee7a Nvidia. \u0110i\u1ec1u n\u00e0y kh\u00f4ng ch\u1ec9 m\u1edf r\u1ed9ng kh\u1ea3 n\u0103ng c\u1ee7a GPU AMD m\u00e0 c\u00f2n mang l\u1ea1i tr\u1ea3i nghi\u1ec7m ch\u01a1i game t\u1ed1t h\u01a1n cho ng\u01b0\u1eddi d\u00f9ng.<\/p>\n<h2><strong>Tr\u00f2 Ch\u01a1i H\u1ed7 Tr\u1ee3 C\u00f4ng Ngh\u1ec7 M\u1edbi<\/strong><\/h2>\n<p>Hi\u1ec7n t\u1ea1i, Ray Regeneration v\u1eabn c\u00f2n l\u00e0 m\u1ed9t c\u00f4ng ngh\u1ec7 m\u1edbi m\u1ebb, v\u1edbi ch\u1ec9 hai tr\u00f2 ch\u01a1i \u0111\u01b0\u1ee3c x\u00e1c nh\u1eadn h\u1ed7 tr\u1ee3 ch\u00ednh th\u1ee9c. M\u1ed9t trong s\u1ed1 \u0111\u00f3 th\u1eadm ch\u00ed ch\u01b0a \u0111\u01b0\u1ee3c ph\u00e1t h\u00e0nh, cho th\u1ea5y ti\u1ec1m n\u0103ng l\u1edbn c\u1ee7a c\u00f4ng ngh\u1ec7 n\u00e0y trong t\u01b0\u01a1ng lai. Vi\u1ec7c t\u00edch h\u1ee3p c\u00f4ng ngh\u1ec7 n\u00e0y v\u00e0o c\u00e1c tr\u00f2 ch\u01a1i hi\u1ec7n c\u00f3 s\u1ebd t\u1ea1o ra m\u1ed9t b\u01b0\u1edbc ti\u1ebfn l\u1edbn trong vi\u1ec7c n\u00e2ng cao ch\u1ea5t l\u01b0\u1ee3ng h\u00ecnh \u1ea3nh.<\/p>\n<h2><strong>Qu\u00e1 Tr\u00ecnh Tri\u1ec3n Khai Mod<\/strong><\/h2>\n<p>Mod Optiscaler cho ph\u00e9p ng\u01b0\u1eddi d\u00f9ng k\u00edch ho\u1ea1t nhi\u1ec1u c\u00f4ng ngh\u1ec7 thu\u1ed9c b\u1ed9 Redstone c\u1ee7a AMD, bao g\u1ed3m FSR 4.1 Redstone Upscaling v\u00e0 FSR Redstone ML Frame Generation. Tuy nhi\u00ean, \u0111\u00e2y v\u1eabn ch\u1ec9 l\u00e0 phi\u00ean b\u1ea3n th\u1eed nghi\u1ec7m, cho ph\u00e9p ng\u01b0\u1eddi d\u00f9ng tr\u1ea3i nghi\u1ec7m c\u00e1c t\u00ednh n\u0103ng m\u1edbi m\u00e0 kh\u00f4ng ph\u1ea3i l\u00e0 b\u1ea3n ph\u00e1t h\u00e0nh ch\u00ednh th\u1ee9c.<\/p>\n<h2><strong>Hi\u1ec7u Su\u1ea5t Trong C\u00e1c Tr\u00f2 Ch\u01a1i<\/strong><\/h2>\n<p>Trong qu\u00e1 tr\u00ecnh th\u1eed nghi\u1ec7m, t\u00ednh n\u0103ng Ray Regeneration ho\u1ea1t \u0111\u1ed9ng t\u1ed1t nh\u1ea5t trong tr\u00f2 ch\u01a1i Cyberpunk 2077. M\u1ed9t s\u1ed1 tr\u00f2 ch\u01a1i kh\u00e1c nh\u01b0 Avatar: Frontiers of Pandora v\u00e0 Indiana Jones and the Great Circle c\u0169ng \u0111\u00e3 \u0111\u01b0\u1ee3c th\u1eed nghi\u1ec7m, nh\u01b0ng ch\u01b0a th\u1ec3 k\u00edch ho\u1ea1t th\u00e0nh c\u00f4ng. \u0110i\u1ec1u n\u00e0y cho th\u1ea5y r\u1eb1ng c\u00f4ng ngh\u1ec7 n\u00e0y v\u1eabn c\u1ea7n th\u00eam th\u1eddi gian \u0111\u1ec3 ho\u00e0n thi\u1ec7n v\u00e0 t\u01b0\u01a1ng th\u00edch v\u1edbi nhi\u1ec1u t\u1ef1a game kh\u00e1c nhau.<\/p>\n<h2><strong>C\u00e1ch Th\u1ee9c Ho\u1ea1t \u0110\u1ed9ng C\u1ee7a Ray Regeneration<\/strong><\/h2>\n<p>DarkHelmet \u0111\u00e3 tri\u1ec3n khai Ray Regeneration b\u1eb1ng c\u00e1ch g\u1eafn quy tr\u00ecnh n\u00e0y v\u00e0o pipeline x\u1eed l\u00fd upscaling. M\u1ed9t shader chuy\u1ec3n \u0111\u1ed5i trung gian \u0111\u01b0\u1ee3c s\u1eed d\u1ee5ng \u0111\u1ec3 bi\u1ebfn \u0111\u1ed5i d\u1eef li\u1ec7u \u0111\u1ea7u v\u00e0o t\u1eeb Ray Reconstruction c\u1ee7a Nvidia sang \u0111\u1ecbnh d\u1ea1ng ph\u00f9 h\u1ee3p v\u1edbi Ray Regeneration c\u1ee7a AMD. \u0110i\u1ec1u n\u00e0y \u0111\u00f2i h\u1ecfi s\u1ef1 \u0111i\u1ec1u ch\u1ec9nh k\u1ef9 thu\u1eadt \u0111\u1ec3 \u0111\u1ea3m b\u1ea3o c\u00e1c thu\u1eadt to\u00e1n c\u1ee7a AMD c\u00f3 th\u1ec3 ho\u1ea1t \u0111\u1ed9ng ch\u00ednh x\u00e1c.<\/p>\n<h2><strong>Y\u00eau C\u1ea7u C\u00e0i \u0110\u1eb7t<\/strong><\/h2>\n<p>Vi\u1ec7c c\u00e0i \u0111\u1eb7t mod n\u00e0y y\u00eau c\u1ea7u ng\u01b0\u1eddi d\u00f9ng th\u1ef1c hi\u1ec7n m\u1ed9t s\u1ed1 b\u01b0\u1edbc th\u1ee7 c\u00f4ng. H\u1ecd c\u1ea7n t\u1ea3i b\u1ea3n th\u1eed nghi\u1ec7m m\u1edbi nh\u1ea5t t\u1eeb Discord, c\u00f9ng v\u1edbi c\u00e1c file c\u1ea7n thi\u1ebft nh\u01b0 Optiscaler.dll v\u00e0 th\u01b0 vi\u1ec7n FSR 4.1. Sau khi gi\u1ea3i n\u00e9n, c\u00e1c file n\u00e0y s\u1ebd \u0111\u01b0\u1ee3c ch\u00e9p v\u00e0o th\u01b0 m\u1ee5c ch\u1ee9a file th\u1ef1c thi c\u1ee7a tr\u00f2 ch\u01a1i \u0111\u1ec3 k\u00edch ho\u1ea1t t\u00ednh n\u0103ng m\u1edbi.<\/p>\n<h2><strong>Ch\u1ea5t L\u01b0\u1ee3ng H\u00ecnh \u1ea2nh \u0110\u01b0\u1ee3c C\u1ea3i Thi\u1ec7n<\/strong><\/h2>\n<p>K\u1ebft qu\u1ea3 h\u00ecnh \u1ea3nh cho th\u1ea5y Ray Regeneration mang l\u1ea1i s\u1ef1 c\u1ea3i thi\u1ec7n r\u00f5 r\u1ec7t v\u1ec1 ch\u1ea5t l\u01b0\u1ee3ng \u00e1nh s\u00e1ng gi\u00e1n ti\u1ebfp. Global illumination tr\u1edf n\u00ean phong ph\u00fa h\u01a1n, ph\u1ea3n x\u1ea1 tr\u00ean b\u1ec1 m\u1eb7t kim lo\u1ea1i s\u1eafc n\u00e9t h\u01a1n, v\u00e0 \u00e1nh s\u00e1ng t\u01b0\u01a1ng t\u00e1c v\u1edbi c\u00e1c hi\u1ec7u \u1ee9ng th\u1ec3 t\u00edch nh\u01b0 s\u01b0\u01a1ng m\u00f9 \u0111\u01b0\u1ee3c t\u00e1i t\u1ea1o ch\u00ednh x\u00e1c h\u01a1n. Nh\u1eefng c\u1ea3i ti\u1ebfn n\u00e0y gi\u00fap c\u1ea3nh trong game tr\u1edf n\u00ean t\u1ef1 nhi\u00ean v\u00e0 c\u00f3 chi\u1ec1u s\u00e2u h\u01a1n.<\/p>\n<h2><strong>Nh\u1eefng H\u1ea1n Ch\u1ebf C\u1ea7n Kh\u1eafc Ph\u1ee5c<\/strong><\/h2>\n<p>M\u1eb7c d\u00f9 c\u00f4ng ngh\u1ec7 n\u00e0y mang l\u1ea1i nhi\u1ec1u l\u1ee3i \u00edch, nh\u01b0ng v\u1eabn t\u1ed3n t\u1ea1i m\u1ed9t s\u1ed1 h\u1ea1n ch\u1ebf. Hi\u1ec7n t\u01b0\u1ee3ng m\u1ea5t \u1ed5n \u0111\u1ecbnh h\u00ecnh \u1ea3nh c\u00f3 th\u1ec3 x\u1ea3y ra, g\u00e2y ra t\u00ecnh tr\u1ea1ng &#8220;wobbling&#8221; gi\u1eefa nhi\u1ec5u v\u00e0 shimmering. \u0110i\u1ec1u n\u00e0y c\u00f3 th\u1ec3 l\u00e0 do qu\u00e1 tr\u00ecnh chuy\u1ec3n \u0111\u1ed5i d\u1eef li\u1ec7u gi\u1eefa hai h\u1ec7 th\u1ed1ng Ray Reconstruction v\u00e0 Ray Regeneration. H\u01a1n n\u1eefa, vi\u1ec7c s\u1eed d\u1ee5ng Ray Regeneration c\u0169ng ti\u00eau t\u1ed1n nhi\u1ec1u t\u00e0i nguy\u00ean GPU h\u01a1n.<\/p>\n<h2><strong>H\u01b0\u1edbng T\u1edbi T\u01b0\u01a1ng Lai<\/strong><\/h2>\n<p>Hi\u1ec7n t\u1ea1i, Ray Regeneration th\u00f4ng qua Optiscaler ch\u1ec9 ho\u1ea1t \u0111\u1ed9ng tr\u00ean GPU RDNA 4, v\u00e0 FSR 4.1 c\u0169ng y\u00eau c\u1ea7u RDNA 4. B\u1ea3n th\u1eed nghi\u1ec7m \u0111\u00e3 \u0111\u01b0\u1ee3c x\u00e1c nh\u1eadn ch\u1ea1y trong Cyberpunk 2077, trong khi nhi\u1ec1u tr\u00f2 ch\u01a1i kh\u00e1c v\u1eabn c\u1ea7n th\u00eam th\u1eddi gian \u0111\u1ec3 t\u01b0\u01a1ng th\u00edch v\u1edbi mod. S\u1ef1 ph\u00e1t tri\u1ec3n c\u1ee7a c\u00f4ng ngh\u1ec7 n\u00e0y h\u1ee9a h\u1eb9n s\u1ebd mang l\u1ea1i nhi\u1ec1u \u0111i\u1ec1u th\u00fa v\u1ecb cho c\u1ed9ng \u0111\u1ed3ng game th\u1ee7 trong t\u01b0\u01a1ng lai.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mod Optiscaler v\u1eeba ra b\u1ea3n th\u1eed nghi\u1ec7m cho ph\u00e9p thay th\u1ebf Ray Reconstruction c\u1ee7a Nvidia b\u1eb1ng Ray Regeneration c\u1ee7a AMD trong c\u00e1c game h\u1ed7 tr\u1ee3 path tracing.<\/p>\n","protected":false},"author":0,"featured_media":1740,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1739","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-cong-nghe"],"_links":{"self":[{"href":"https:\/\/www.gocdidong.net\/index.php\/wp-json\/wp\/v2\/posts\/1739","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.gocdidong.net\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gocdidong.net\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gocdidong.net\/index.php\/wp-json\/wp\/v2\/comments?post=1739"}],"version-history":[{"count":0,"href":"https:\/\/www.gocdidong.net\/index.php\/wp-json\/wp\/v2\/posts\/1739\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gocdidong.net\/index.php\/wp-json\/wp\/v2\/media\/1740"}],"wp:attachment":[{"href":"https:\/\/www.gocdidong.net\/index.php\/wp-json\/wp\/v2\/media?parent=1739"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gocdidong.net\/index.php\/wp-json\/wp\/v2\/categories?post=1739"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gocdidong.net\/index.php\/wp-json\/wp\/v2\/tags?post=1739"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}